> For the complete documentation index, see [llms.txt](https://chad-2.gitbook.io/the-unchained/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://chad-2.gitbook.io/the-unchained/game-economy/revenue-generation-and-monetization.md).

# Revenue Generation and Monetization

The game generates revenue by charging players entry fees for matches. As players continually need tokens to play, the token sales act as a primary source of revenue, supporting the development and upkeep of the game.

In addition to entry fees, players can purchase character upgrades, skins, and other enhancements within the game using tokens. These purchases help sustain the economy by ensuring that tokens are consistently used within the ecosystem.
