> For the complete documentation index, see [llms.txt](https://chad-2.gitbook.io/the-unchained/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://chad-2.gitbook.io/the-unchained/game-overview/in-game-economy.md).

# In-Game Economy

The in-game economy of The Unchained is built on a wager-based system, where players stake 50,000 $UNCH per match, creating a 100,000 $UNCH total prize pool. The winner claims 90% (90,000 $UNCH), while 10% (10,000 $UNCH) is allocated to sustain the ecosystem, with 1% (1,000 $UNCH) burned, 4% (4,000 $UNCH) funding tournaments and community rewards, and 5% (5,000 $UNCH) supporting marketing and prize pools. Beyond wagering, $UNCH tokens are used for character unlocks, ability upgrades, and tournament entry fees, while staking provides passive rewards and governance participation. Players can earn additional incentives through leaderboards and seasonal tournaments, with rewards in $UNCH and Solana (SOL). Supported by in-game purchases, advertising partnerships, and esports sponsorships, and reinforced by a deflationary burn mechanism, the economy of The Unchained ensures long-term sustainability, competitive engagement, and financial growth for players and investors alike.
